Add simple interactive preview raytracer for first impression on material and data.
Keep complex specular and diffuse interaction at minimum. (e.g. only ~4 specular and ~1 diffuse bounce)
-- Requires GPU utilization for fast response.
-- Iterative pixel sampling with only one pixel sample each step.
Add simple interactive preview raytracer for first impression on material and data.
Keep complex specular and diffuse interaction at minimum. (e.g. only ~4 specular and ~1 diffuse bounce)
-- Requires GPU utilization for fast response.
-- Iterative pixel sampling with only one pixel sample each step.