I'm a developer focused on building Minecraft mods, plugins, and backend systems. Functional, and well-structured projects.
I usually work on things that sit between gameplay and systems engineering — making tools that are useful, efficient, and scalable.
- Minecraft mods (Fabric / Forge / NeoForge, client, server, hybrid)
- Minecraft plugins (BungeeCord / PaperMC, server-side systems)
- Server tooling and developer utilities
- Custom Minecraft mods focused on convenience and QoL
- Cross-server systems and shared player features
- Hosting platforms and backend-heavy game services
- Clean APIs, maintainable code, and good architecture
- Java / Kotlin / C++
- Fabric API, Bukkit, BungeeCord
- Docker, Linux servers
- Databases & REST-style APIs
I’m always experimenting and improving existing ideas rather than just building things for show.



