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When we determine a GPU is too small for any layers, it's not always clear why. This will help troubleshoot those scenarios.
Includes small improvements to document layout and code blocks
* Quiet down dockers new lint warnings Docker has recently added lint warnings to build. This cleans up those warnings. * Fix go lint regression
add *_proxy to env map for debugging
This adds back a check which was lost many releases back to verify /dev/kfd permissions which when lacking, can lead to confusing failure modes of: "rocBLAS error: Could not initialize Tensile host: No devices found" This implementation does not hard fail the serve command but instead will fall back to CPU with an error log. In the future we can include this in the GPU discovery UX to show detected but unsupported devices we discovered.
fixes line wrapping on long texts
refactor show ouput
If there are any pending reponses (such as from potential stop tokens) then we should send them back before ending the sequence. Otherwise, we can be missing tokens at the end of a response. Fixes ollama#6707
runner: Flush pending responses before returning
* Optimize container images for startup This change adjusts how to handle runner payloads to support container builds where we keep them extracted in the filesystem. This makes it easier to optimize the cpu/cuda vs cpu/rocm images for size, and should result in faster startup times for container images. * Refactor payload logic and add buildx support for faster builds * Move payloads around * Review comments * Converge to buildx based helper scripts * Use docker buildx action for release
Corrects x86_64 vs amd64 discrepancy
scripts: fix incremental builds on linux or similar
dhiltgen
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Sep 23, 2025
Making amd gpu work on arm achitecture with vulkan
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