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gabaoun/README.md

Hi, I'm Gabriel (Gabaoun) πŸš€

Python TypeScript FastAPI Docker

Game Dev β†’ Backend & AI With 5 years of experience in game development (Unreal Engine, C++, technical audio), I am expanding my work into backend engineering and artificial intelligence. My projects here blend these two passions: high-performance systems and interactive experiences.

πŸ› οΈ Technologies

  • Languages: Python, TypeScript, C++
  • Backend: FastAPI, AdonisJS, REST APIs, SQL (PostgreSQL/MySQL)
  • AI & Data: LlamaIndex, LangChain, vector databases (Redis/Qdrant)
  • Infrastructure & DevOps: Docker, GitHub Actions, Linux
  • Game Development: Unreal Engine 4/5, C++, Blueprints, Wwise/FMOD

πŸ“Œ Featured Projects

  • OsCabaOrganiza – CLI for organizing files with parallel processing and undo/redo.

  • CabaModel – Study on AI agent architecture using Google ADK and Gemini.

  • Project-Aether – Study of RAG (retrieval-augmented generation) with LlamaIndex and Redis.

  • Multi-Gateway Payment API – Payment orchestration API with fallback (resilience study).


πŸ“« Contact

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  1. OsCabaOrganiza OsCabaOrganiza Public

    CLI tool for organizing files with batch processing, real-time monitoring, and undo/redo support.

    Python 1

  2. CabaModel CabaModel Public

    Study of agent architecture with Google ADK, Pydantic v2 and asynchronous execution.

    Python

  3. multi-gateway-payment-api multi-gateway-payment-api Public

    Payment API with fallback (resilience study). Built with AdonisJS, Docker, and TDD.

    TypeScript

  4. Project-Aether Project-Aether Public

    RAG search engine (study) using LlamaIndex, Redis, and PII masking.

    Python